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Unreal II: The Awakening | |
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Developer(s) | Legend Entertainment[a] |
Publisher(s) | Infogrames[b] |
Director(s) | Mike Verdu Glen Dahlgren |
Producer(s) | Michael Verdu Glen Dahlgren Mark Poesch |
Programmer(s) | Mark Poesch |
Artist(s) | Paul Mock |
Writer(s) | Bob Bates |
Composer(s) | Jack Wall Clint Bajakian Jeremy Soule Crispin Hands |
Series | Unreal |
Engine | Unreal Engine 2 |
Platform(s) | Microsoft Windows, Xbox |
Release | Microsoft Windows[1] Xbox[4] |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Unreal II: The Awakening is a first-person shooter video game developed by Legend Entertainment and published by Infogrames under the Atari brand for Microsoft Windows, the game was later ported to Microsoft's Xbox console by Tantalus. It is the sequel to the 1998 video game Unreal and part of the franchise of the same name. Cliff Bleszinski was an executive producer for the title.[5]
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