Victorious Boxers: Ippo's Road to Glory | |
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![]() North American version cover art | |
Developer(s) | New Corporation |
Publisher(s) | |
Director(s) | Ryuta Aoyagi |
Designer(s) | Ryuta Aoyagi |
Programmer(s) | Kazuya Furukawa |
Composer(s) |
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Platform(s) | PlayStation 2 |
Release | Original versionChampionship Version
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Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Victorious Boxers: Ippo's Road to Glory,[a] known as simply Victorious Boxers, is a boxing video game developed by New Corporation for the PlayStation 2 video game console. It is based on the Hajime no Ippo franchise.[1] The game was released in Japan by Entertainment Software Publishing in December 2000 and in North America and Europe by Empire Interactive in 2001.
The game features a mix of simulation and arcade style boxing.[2] The storyline, which unfolds in the story mode, takes place in six linear segments that originally overlapped in the manga. The game's fights mirrored the fights from the manga series. The beginning of the game focuses on Ippo Makunouchi's rise to the Japanese Featherweight championship, and later switches to Ippo's fellow gym mates' careers.
Victorious Boxers received "generally favorable reviews", with the visual style being poorly received, but its accuracy to boxing being praised.[2][3] It was commercially successful in Japan, but did poorly in North America.[1]
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