This article needs additional citations for verification. (February 2015) |
Stable release | 2.6.5
/ November 18, 2020 |
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Preview release | 2.6.90 (3.0 beta1)
/ June 16, 2021 |
Written in | C, C++, Unix Shell |
License | GNU General Public License (GPL), wxWindows Library Licence |
Website | www |
VirtualGL (VGL) is an open-source software package that redirects the 3D rendering commands from Unix and Linux OpenGL applications to 3D accelerator hardware in a dedicated server and sends the rendered output to a (thin) client located elsewhere on the network.[1] On the server side, VirtualGL consists of a library that handles the redirection and a wrapper program that instructs applications to use this library. Clients can connect to the server either using a remote X11 connection or using an X11 proxy such as a Virtual Network Computing (VNC) server. In case of an X11 connection some client-side VirtualGL software is also needed to receive the rendered graphics output separately from the X11 stream. In case of a VNC connection no specific client-side software is needed other than the VNC client itself.
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