Way of the Samurai | |
---|---|
![]() North American cover art | |
Developer(s) | Acquire |
Publisher(s) | |
Director(s) | Koshi Nakanishi |
Designer(s) | Haruyuki Ohashi |
Writer(s) | Hiroaki Mirua Shogo Sakamoto |
Composer(s) | Noriyuki Asakura |
Platform(s) | PlayStation 2, PlayStation Portable |
Release | PlayStation 2 Kanzenban
|
Genre(s) | Action-adventure, action role-playing |
Mode(s) | Single-player, multiplayer |
Way of the Samurai, known in Japan as Samurai (侍), is a PlayStation 2 action-adventure game developed by Acquire and released in 2002.
Set in 19th century Japan, the player takes on the role of a rōnin who wanders into a remote village and becomes involved in a conflict between rival clans. A notable feature of the game is the branching storyline, which allows player decisions to radically alter the course of the story.
An updated version titled Samurai Kanzenban (侍〜完全版〜, Samurai Complete Edition) was released in Japan in 2003. It was based on the Western versions of the game, and as such, it included the non-sword weapons, bugfixes, the exit for ending the game early, hard mode, and horizontal text of those versions.[2] The game was followed by three sequels. Way of the Samurai was also released on PlayStation Portable under the name Samurai Dō Portable (侍道ポータブル, Samurai Dō Pōtaburu) on September 18, 2008 in Japan, prior to the release of Way of the Samurai 3.[citation needed]
© MMXXIII Rich X Search. We shall prevail. All rights reserved. Rich X Search