Tower defense

Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack.[1] This typically means building a variety of different structures that serve to automatically block, impede, attack or destroy enemies. Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins,[2][3] even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre.

  1. ^ "Best Tower Defense Games of All Time. Damon Reece. April 27, 2015 "Best Tower Defense Games of All Time". April 27, 2015. Archived from the original on March 29, 2016. Retrieved March 29, 2016.
  2. ^ Dugan, Patrick (January 30, 2007). "Slamdance, Post-Columbine – Personal Conversations with Freaks and Geeks". Gamasutra. Archived from the original on August 4, 2013.
  3. ^ Remo, Chris; Sheffield, Brandon (July 11, 2008). "Interview: Soren Johnson – Spore's Strategist". Gamasutra. Archived from the original on October 14, 2012.

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