Xamarin

Xamarin Inc.
Company typeSubsidiary
IndustrySoftware industry
FoundedMay 16, 2011 (2011-05-16)[1]
HeadquartersSan Francisco, California
Key people
Miguel de Icaza, Nat Friedman
ParentMicrosoft (2016–present)
Websitexamarin.com
Footnotes / references
[2]

Xamarin is a Microsoft-owned San Francisco-based software company founded in May 2011[2] by the engineers that created Mono,[3] Xamarin.Android (formerly Mono for Android) and Xamarin.iOS (formerly MonoTouch), which are cross-platform implementations of the Common Language Infrastructure (CLI) and Common Language Specifications (often called Microsoft .NET).

With a C#-shared codebase, developers can use Xamarin tools to write native Android, iOS, and Windows apps with native user interfaces and share code across multiple platforms, including Windows, macOS, and Linux.[4] According to Xamarin, over 1.4 million developers were using Xamarin's products in 120 countries around the world as of April 2017.[5]

On February 24, 2016, Microsoft announced it had signed a definitive agreement to acquire Xamarin.[6]

  1. ^ "Announcing Xamarin". Miguel de Icaza. Archived from the original on May 18, 2011. Retrieved May 16, 2011.
  2. ^ a b Binstock, Andrew (June 11, 2011). "NET Alternative in Transition". InformationWeek. Archived from the original on December 7, 2011. Retrieved March 18, 2012.
  3. ^ Miguel de Icaza (May 16, 2011). "Miguel de Icaza". Archived from the original on May 18, 2011. Retrieved May 16, 2011.
  4. ^ "What is Xamarin?". Archived from the original on February 27, 2014. Retrieved April 1, 2014.
  5. ^ "About Xamarin". Archived from the original on March 17, 2017. Retrieved April 23, 2017.
  6. ^ "Microsoft to acquire Xamarin and empower more developers to build apps on any device". Official Microsoft Blog. February 24, 2016. Archived from the original on February 24, 2016. Retrieved February 24, 2016.

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