Player character

A player character named "Contar Stoneskull" in Legend of Grimrock. The squares contain icons representing items he is wearing and items he is carrying on his adventure. Statistics such as his health and experience are also listed.
The player-controlled character of Madeline (left) talks to a non-player character outside a building in the game Celeste.

A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character.[1][2][3]

Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles of play.

  1. ^ La Farge, Paul (September 2006). "Destroy All Monsters". The Believer Magazine. Archived from the original on 2008-09-20. Retrieved 2008-12-25.
  2. ^ TSR Hobbies, Understanding Dungeons & Dragons, 1979. Quoted in Gary Alan Fine, Shared Fantasy: Role-Playing Games as Social Worlds (Chicago: U Chicago Press, 1983)
  3. ^ Waggoner, Zack (2009). My Avatar, My Self: Identity in Video Role-Playing Games. University of Michigan. p. 8. ISBN 978-0-7864-4109-9. Retrieved 2014-11-12.

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