Software architecture

Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations.[1][2]

The architecture of a software system is a metaphor, analogous to the architecture of a building.[3] It functions as the blueprints for the system and the development project, which project management can later use to extrapolate the tasks necessary to be executed by the teams and people involved.

Software architecture design is commonly juxtaposed with software application design. Whilst application design focuses on the design of the processes and data supporting the required functionality (the services offered by the system), software architecture design focuses on designing the infrastructure within which application functionality can be realized and executed such that the functionality is provided in a way which meets the system's non-functional requirements.

Software architecture is about making fundamental structural choices that are costly to change once implemented. Software architecture choices include specific structural options from possibilities in the design of the software.

For example, the systems that controlled the Space Shuttle launch vehicle had the requirement of being very fast and very reliable. Therefore, an appropriate real-time computing language would need to be chosen. Additionally, to satisfy the need for reliability the choice could be made to have multiple redundant and independently produced copies of the program, and to run these copies on independent hardware while cross-checking results.

Documenting software architecture facilitates communication between stakeholders, captures early decisions about the high-level design, and allows the reuse of design components between projects.[4]: 29–35 

Software architecture activities
  1. ^ Clements, Paul; Felix Bachmann; Len Bass; David Garlan; James Ivers; Reed Little; Paulo Merson; Robert Nord; Judith Stafford (2010). Documenting Software Architectures: Views and Beyond, Second Edition. Boston: Addison-Wesley. ISBN 978-0-321-55268-6.
  2. ^ "Software Architecture". www.sei.cmu.edu. Retrieved 2018-07-23.
  3. ^ Perry, D. E.; Wolf, A. L. (1992). "Foundations for the study of software architecture" (PDF). ACM SIGSOFT Software Engineering Notes. 17 (4): 40. CiteSeerX 10.1.1.40.5174. doi:10.1145/141874.141884. S2CID 628695.
  4. ^ Bass, Len; Paul Clements; Rick Kazman (2012). Software Architecture in Practice, Third Edition. Boston: Addison-Wesley. ISBN 978-0-321-81573-6.

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