Computational sociology

Computational sociology is a branch of sociology that uses computationally intensive methods to analyze and model social phenomena. Using computer simulations, artificial intelligence, complex statistical methods, and analytic approaches like social network analysis, computational sociology develops and tests theories of complex social processes through bottom-up modeling of social interactions.[1]

It involves the understanding of social agents, the interaction among these agents, and the effect of these interactions on the social aggregate.[2] Although the subject matter and methodologies in social science differ from those in natural science or computer science, several of the approaches used in contemporary social simulation originated from fields such as physics and artificial intelligence.[3][4] Some of the approaches that originated in this field have been imported into the natural sciences, such as measures of network centrality from the fields of social network analysis and network science.

In relevant literature, computational sociology is often related to the study of social complexity.[5] Social complexity concepts such as complex systems, non-linear interconnection among macro and micro process, and emergence, have entered the vocabulary of computational sociology.[6] A practical and well-known example is the construction of a computational model in the form of an "artificial society", by which researchers can analyze the structure of a social system.[2][7]

  1. ^ Macy, Michael W.; Willer, Robert (2002). "From Factors to Actors: Computational Sociology and Agent-Based Modeling". Annual Review of Sociology. 28: 143–166. doi:10.1146/annurev.soc.28.110601.141117. JSTOR 3069238. S2CID 1368768.
  2. ^ a b Gilbert, Nigel; Troitzsch, Klaus (2005). "Simulation and social science". Simulation for Social Scientists (2 ed.). Open University Press.
  3. ^ Epstein, Joshua M.; Axtell, Robert (1996). Growing Artificial Societies: Social Science from the Bottom Up. Washington DC: Brookings Institution Press. ISBN 978-0262050531.
  4. ^ Axelrod, Robert (1997). The Complexity of Cooperation: Agent-Based Models of Competition and Collaboration. Princeton, NJ: Princeton University Press. ISBN 0691015678.
  5. ^ Casti, J (1999). "The Computer as Laboratory: Toward a Theory of Complex Adaptive Systems". Complexity. 4 (5): 12–14. doi:10.1002/(SICI)1099-0526(199905/06)4:5<12::AID-CPLX3>3.0.CO;2-4.
  6. ^ Goldspink, C (2002). "Methodological Implications of Complex Systems Approaches to Sociality: Simulation as a Foundation for Knowledge". 5 (1). Journal of Artificial Societies and Social Simulation. {{cite journal}}: Cite journal requires |journal= (help)
  7. ^ Epstein, Joshua (2007). Generative Social Science: Studies in Agent-Based Computational Modeling. Princeton, NJ: Princeton University Press.

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