Hypermedia

Hypermedia, an extension of the term hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks. This designation contrasts with the broader term multimedia, which may include non-interactive linear presentations as well as hypermedia. It is also related to the field of electronic literature. The term was first used in a 1965 article written by Ted Nelson.[1][2]

The World Wide Web is a classic example of hypermedia to access web content, whereas a non-interactive cinema presentation is an example of standard multimedia due to the absence of hyperlinks.

The first hypermedia work was, arguably, the Aspen Movie Map. Bill Atkinson's HyperCard popularized hypermedia writing, while a variety of literary hypertext and hypertext works, fiction and non-fiction, demonstrated the promise of links. Most modern hypermedia is delivered via electronic pages from a variety of systems including media players, web browsers, and stand-alone applications (i.e., software that does not require network access). Audio hypermedia is emerging with voice command devices and voice browsing.[3]

  1. ^ Nelson, Theodor (1965-08-24). "Complex information processing: a file structure for the complex, the changing and the indeterminate". Proceedings of the 1965 20th national conference. ACM '65. New York, NY, USA: Association for Computing Machinery: 84–100. doi:10.1145/800197.806036. ISBN 978-1-4503-7495-8.
  2. ^ Rettberg, Jill Walker. "Complex Information Processing: A File Structure for the Complex, the Changing, and the Indeterminate". Electronic Literature as a Model of Creativity and Innovation in Practice.
  3. ^ Goose, Stuart; Hall, Wendy (1995). "The development of a sound viewer for an open hypermedia system". New Review of Hypermedia and Multimedia. 1 (1). doi:10.1080/13614569508914668.

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