Fortnite: Save the World

Fortnite: Save the World
Developer(s)Epic Games[a]
Publisher(s)Epic Games[b]
Director(s)Darren Sugg[4]
Artist(s)Pete Ellis[5]
Composer(s)Rom Di Prisco[6]
SeriesFortnite
EngineUnreal Engine 4
Platform(s)
ReleaseJune 29, 2020
Genre(s)Third-person shooter, survival, tower defense
Mode(s)Single-player, multiplayer

Fortnite: Save the World is a cooperative hybrid-third-person looter shooter tower defense sandbox survival video game developed and published by Epic Games, part of the game Fortnite. The game was released as a paid-for early access title for macOS, PlayStation 4, Windows, and Xbox One on July 25, 2017, with plans for a full free-to-play release announced in late 2018. Epic eventually opted to move the game to pay-to-play in June 2020. The retail versions of the game were published by Gearbox Software, while online distribution of the PC versions is handled by Epic's launcher.

Fortnite is set on contemporary Earth, where the sudden appearance of a worldwide storm causes 98% of the world's population to disappear, and zombie-like creatures rise to attack the remainder. Considered by Epic as a cross between Minecraft and Left 4 Dead, Fortnite has up to four players cooperating on various missions on different maps to collect resources, build fortifications around defensive objectives that are meant to help fight the storm and protect survivors, and construct weapons and traps to engage in combat with waves of these creatures that attempt to destroy the objectives. Players gain rewards through these missions to improve their hero characters, support teams, and arsenal of weapon and trap schematics to be able to take on more difficult missions.

The game was initially supported through microtransactions to purchase in-game loot boxes that could be used towards these upgrades. A standalone battle royale game version, Fortnite Battle Royale, was released for the same platforms in September 2017; in associated with this change, Epic dropped the use of loot boxes, instead opting for direct purchase of cosmetics through in-game V-bucks currency. Following the release, the player-versus-environment mode was officially distinguished as "Save the World".

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  4. ^ Gilyadov, Alex (July 26, 2017). "Fortnite Hits 500,000 Digital Pre-Orders". IGN. Archived from the original on July 27, 2017. Retrieved July 29, 2017.
  5. ^ Brown, Fraser (December 10, 2014). "Epic pulls back the curtain (and flesh) on Fortnite's monster design". PCGamesN. Archived from the original on July 30, 2017. Retrieved July 29, 2017.
  6. ^ Greening, Chris (October 22, 2016). "Game Releases Calendar: 2016 Edition". Game Music Online. Archived from the original on September 30, 2017. Retrieved July 16, 2017.
  7. ^ Lyles, Taylor (September 18, 2020). "Fortnite: Save the World for Mac is shutting down because of Epic's battle with Apple". The Verge. Retrieved September 18, 2020.


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