PoxNora

PoxNora
Developer(s)Octopi Media Design Lab
Sony Online Entertainment
Desert Owl Games
Producer(s)Luke Bultman
Designer(s)Dan Kopycienski
Arthur Griffith
Justin Felker
Brian Dellinger
Bryan Rypkowski
Platform(s)Java, PlayStation Vita, PlayStation 4
Release
  • NA: August 1, 2006
Genre(s)Turn-based strategy, collectible card game
Mode(s)Single player and two player

PoxNora: Battlefield of the Immortals is a multiplayer online game that combines a digital collectible card game with a turn-based strategy game in a fantasy setting. PoxNora was originally launched via Java Web Start through a browser and can be played on Microsoft Windows, Mac OS X, and Linux. The game is free to play with "Sample Battlegroups", and players can purchase additional game pieces, called "runes", and build their own strategies. The game currently includes more than 1600 runes.[1] The game was originally designed and developed by Octopi Media Design Lab, which as of January 16, 2009 became owned by and operated by Sony Online Entertainment.[2] This division of SOE was formerly referred to as SOETucson (because Octopi's headquarters was located in Tucson, Arizona). On April 1, 2011, SOE closed down the Tucson studio along with its Seattle and Denver studios, laying off over 200 employees in the process.[3] Some members of the PoxNora team were moved to the San Diego HQ to continue development.

  1. ^ "Hundreds of Illustrated Runes to Play". Sony. Archived from the original on December 7, 2011. Retrieved December 15, 2011.
  2. ^ Ward, David (20 January 2009). "Sony Online Deals for PoxNora". AdWeek. Retrieved 23 June 2016.
  3. ^ "GameBanshee".

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