It has been around since humans began to speak. The earliest forms of speculative fiction were likely mythological tales told around the campfire. Speculative fiction deals with the "What if?" scenarios imagined by dreamers and thinkers worldwide. Journeys to other worlds through the vast reaches of distant space; magical quests to free worlds enslaved by terrible beings; malevolent supernatural powers seeking to increase their spheres of influence across multiple dimensions and times; all of these fall into the realm of speculative fiction.
Speculative fiction as a category ranges from ancient works to cutting edge, paradigm-changing, and neotraditional works of the 21st century. It can be recognized in works whose authors' intentions or the social contexts of the versions of stories they portrayed is now known. For example, Ancient Greekdramatists such as Euripides, whose play Medea (play) seemed to have offended Athenian audiences when he fictionally speculated that shamaness Medea killed her own children instead of their being killed by other Corinthians after her departure. The play Hippolytus, narratively introduced by Aphrodite, is suspected to have displeased contemporary audiences of the day because it portrayed Phaedra as too lusty.
In addition to his novels, he wrote numerous plays, short stories, autobiographical accounts, poetry, songs, and scientific, artistic, and literary studies. His work has been adapted for film and television since the beginning of cinema, as well as for comic books, theater, opera, music and video games. (Full article...)
After the success of Halo: Combat Evolved, a sequel was expected and highly anticipated. Bungie found inspiration in plot points and gameplay elements that had been left out of their first game, including online multiplayer. A troubled development and time constraints forced cuts to the scope of the game, including the wholesale removal of a more ambitious multiplayer mode, and necessitated a cliffhanger ending to the game's campaign mode. Among Halo 2's marketing was an early alternate reality game called "I Love Bees" that involved players solving real-world puzzles. Bungie supported the game after release with new multiplayer maps and updates to address cheating and glitches. The game was followed by a sequel, Halo 3, in September 2007. (Full article...)
It is easy to argue persuasively the truism that the lessons of history are best derived from what actually happened, rather than from what nearly happened. It should be added, however, that what happened becomes more fully comprehensible in the light of the contending forces that existed at moments of decision. Understanding of the total historical setting is bound to contribute to a clearer view of the actual course of affairs.
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—Harold C. Deutsch (1904-1995), Introduction, What If? Strategic Alternatives of WWII (December 1997).
An illustration by Édouard Manet for a French publication of Edgar Allan Poe's narrative poem"The Raven". In the poem, the raven flies into the narrator's home and perches on a bust of Pallas Athena (seen here). The narrator then asks the bird a series of questions, to which the bird only replies, "Nevermore". Eventually, the narrator falls into despair and ends with his final admission that his soul is trapped beneath the raven's shadow and shall be lifted "Nevermore". Originally published in 1845, the poem was widely popular and made Poe famous, though it did not bring him much financial success. "The Raven" has influenced many modern works and is referenced throughout popular culture in films, television, music and more. (POTD)
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